10 Best Badlands Seeds in Minecraft (September 2026)
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10 Best Badlands Seeds in Minecraft (September 2026)

Ten Badlands seeds for September 2026, starting with a world where you spawn inside the mesa, an Ancient City 149 blocks out and 20 Trial Chambers nearby.

Sep 25, 20263 views

Every seed this week puts a Badlands at the heart of the start, from a world where you spawn on the red sand itself to one ringed by 59 shipwrecks. The top pick hides an Ancient City 149 blocks from spawn, and one later entry crams 32 Trial Chambers and 16 villages around a single mesa. Copy a code, load the world, and go claim your canyon.

1. Born in the Red Sand Badlands (-1467692750553100038)

You spawn inside the Badlands at 72, 8, red sand under your boots from block one. An Ancient City waits 149 blocks out, the closest of 15 hidden beneath the mesa, a day-one sculk run if you push hard. A Ruined Portal sits 306 blocks southeast for early loot, and a village 491 blocks southwest covers food and trades. When the mesa loses its shine, Jagged Peaks rise 1214 blocks out for a completely different kind of climb.

Key spots:

  • Badlands at 72, 8 (0 blocks out)
  • Ancient Cities (15 nearby), closest at 160, 128 (149 blocks out)
  • Ruined Portals (23 nearby), closest at 272, 240 (306 blocks out)
  • Eroded Badlands at 72, 328 (320 blocks out)
  • Bamboo Jungle at -184, -248 (362 blocks out)
  • Villages (4 nearby), closest at -352, 256 (491 blocks out)

Seed -1467692750553100038, Java 26.1. See every location on the interactive map.

2. Two Badlands for the Price of One (-6490875572079265126)

Catch two Badlands for the price of one here, red sand 64 blocks north of spawn and eroded hoodoos 128 blocks south. The region stacks 11 Ancient Cities and 26 Trial Chambers, with the closest city at 144, -320 just 355 blocks out. Build on the mesa edge first, then take the deep dark on night two.

Key spots:

  • Badlands at 8, -56 (64 blocks out)
  • Eroded Badlands at 8, 136 (128 blocks out)
  • Ruined Portals (24 nearby), closest at 240, 256 (340 blocks out)
  • Ancient Cities (11 nearby), closest at 144, -320 (355 blocks out)
  • Trial Chambers (26 nearby), closest at 256, -416 (491 blocks out)

Seed -6490875572079265126, Java 1.21. See every location on the interactive map.

3. The Crowded Mesa Badlands (7598363429859286340)

The Badlands begins 91 blocks northwest of spawn, and everything else in this world crowds in around it. A Ruined Portal stands 200 blocks out, and the nearest of 32 Trial Chambers sits at 256, 48, just 251 blocks away. Villages line the midground, 16 in total, with 9 Desert Temples keeping the early loot coming. Strip the mesa for terracotta between runs and trade the villages dry.

Key spots:

  • Badlands at -56, -56 (91 blocks out)
  • Ruined Portals (21 nearby), closest at 0, 208 (200 blocks out)
  • Trial Chambers (32 nearby), closest at 256, 48 (251 blocks out)
  • Villages (16 nearby), closest at -528, 128 (549 blocks out)
  • Desert Temples (9 nearby), closest at -464, -320 (575 blocks out)

Seed 7598363429859286340, Java 26.1. See every location on the interactive map.

4. Badlands Over a Deep Dark (32695957451018391)

Drop south 128 blocks and you hit the Badlands, with an Ancient City hiding even closer at 107 blocks out. 22 Ancient Cities ring the region alongside 23 Ruined Portals, so sculk loot and portal hauls stack up fast. A Bamboo Jungle waits 286 blocks out when you need a green break from the dark.

Key spots:

  • Badlands at 24, 216 (128 blocks out)
  • Ancient Cities (22 nearby), closest at 128, 112 (107 blocks out)
  • Ruined Portals (23 nearby), closest at 160, 256 (216 blocks out)
  • Eroded Badlands at 24, 344 (256 blocks out)
  • Bamboo Jungle at -104, -168 (286 blocks out)
  • Woodland Mansion at -496, -1136 (1330 blocks out)

Seed 32695957451018391, Java 26.1. See every location on the interactive map.

5. Wreck Coast Badlands (-7134341576487458096)

Badlands here means a 128-block trek west, with 25 shipwrecks and 29 Ocean Ruins waiting in the water around spawn. Your closest structure is a Ruined Portal 57 blocks out, with a Pillager Outpost 225 blocks further keeping the early game sharp. This is the seed for players who want salvage runs and mesa builds in one loop.

Key spots:

  • Badlands at -104, -40 (128 blocks out)
  • Ruined Portals (23 nearby), closest at 16, 16 (57 blocks out)
  • Shipwrecks (25 nearby), closest at 64, -192 (157 blocks out)
  • Pillager Outposts (3 nearby), closest at 128, 160 (225 blocks out)
  • Trial Chambers (31 nearby), closest at 48, 304 (345 blocks out)
  • Mangrove Swamp at 472, -552 (680 blocks out)

Seed -7134341576487458096, Java 26.2. See every location on the interactive map.

6. Trading Post Badlands (486362209)

South of spawn, 192 blocks out, the Badlands rises over a proper trade hub, with a village just 41 blocks away. 11 villages and 7 Desert Temples fill the midground, and 32 Trial Chambers keep the midgame busy. Gear up on trades early, then carve your terracotta palace out of the mesa.

Key spots:

  • Badlands at 40, 184 (192 blocks out)
  • Villages (11 nearby), closest at 0, 0 (41 blocks out)
  • Desert Temples (7 nearby), closest at -144, 16 (186 blocks out)
  • Ruined Portals (24 nearby), closest at 256, 16 (217 blocks out)
  • Trial Chambers (32 nearby), closest at 256, 176 (284 blocks out)
  • Mushroom Fields at -1048, -328 (1134 blocks out)

Seed 486362209, Java 26.1. See every location on the interactive map.

7. The Full Canyon Tour Badlands (100000019873386049)

For the full canyon tour, this world stacks a Badlands 231 blocks southeast of spawn against eroded hoodoos 680 blocks northwest. The closest of 14 Ancient Cities waits 213 blocks out at 112, 32, an early sculk run before your first real base. Jungle Temples 421 blocks out and 9 villages keep the surface busy between mesa trips.

Key spots:

  • Badlands at 40, 152 (231 blocks out)
  • Ancient Cities (14 nearby), closest at 112, 32 (213 blocks out)
  • Trial Chambers (28 nearby), closest at -352, 48 (278 blocks out)
  • Jungle Temples (3 nearby), closest at -192, -448 (421 blocks out)
  • Villages (9 nearby), closest at 320, 208 (477 blocks out)
  • Pale Garden at 1192, 472 (1379 blocks out)

Seed 100000019873386049, Java 26.1. See every location on the interactive map.

8. Twin Canyon Badlands (-6620177954514486156)

Pack a pickaxe and walk northeast, because a Badlands waits 272 blocks out with an eroded canyon branch even closer at 231. 10 villages anchor the country in between, the closest at 64, 96 just 104 blocks from spawn. 31 Trial Chambers fill out the region for when the mesa loot runs dry.

Key spots:

  • Badlands at 200, -184 (272 blocks out)
  • Eroded Badlands at 200, -120 (231 blocks out)
  • Villages (10 nearby), closest at 64, 96 (104 blocks out)
  • Trial Chambers (31 nearby), closest at 32, -272 (281 blocks out)
  • Ruined Portals (23 nearby), closest at 112, 336 (344 blocks out)
  • Bamboo Jungle at 392, 840 (916 blocks out)

Seed -6620177954514486156, Java 26.2. See every location on the interactive map.

9. Salvage Coast Badlands (-6537256334104833826)

Expect a longer walk on this one, 389 blocks south to the Badlands, with the surrounding water holding 59 shipwrecks and 73 Ocean Ruins. 33 Trial Chambers and 9 Ocean Monuments back them up, the nearest chamber just 200 blocks from spawn. It suits salvage hunters who want a canyon home port.

Key spots:

  • Badlands at 520, 136 (389 blocks out)
  • Eroded Badlands at 456, 72 (320 blocks out)
  • Trial Chambers (33 nearby), closest at 256, -240 (200 blocks out)
  • Shipwrecks (59 nearby), closest at 672, -336 (233 blocks out)
  • Ocean Ruins (73 nearby), closest at 672, -464 (305 blocks out)
  • Ocean Monuments (9 nearby), closest at 240, -912 (698 blocks out)

Seed -6537256334104833826, Java 26.2. See every location on the interactive map.

10. The Long Walk Badlands (2511375195394213170)

Walk 405 blocks east to reach the Badlands, the longest mesa hike on this list and still a first-day trip. A Bamboo Jungle sits 231 blocks out for pandas and easy food, while 12 villages and 30 Trial Chambers fill the midground. 8 Ancient Cities round out the package, the nearest 261 blocks from spawn.

Key spots:

  • Badlands at 392, 136 (405 blocks out)
  • Villages (12 nearby), closest at 0, 176 (168 blocks out)
  • Ruined Portals (22 nearby), closest at 208, 80 (213 blocks out)
  • Bamboo Jungle at 136, -184 (231 blocks out)
  • Ancient Cities (8 nearby), closest at 208, 176 (261 blocks out)
  • Trial Chambers (30 nearby), closest at -272, 112 (299 blocks out)

Seed 2511375195394213170, Java 1.21. See every location on the interactive map.

Scout any of these in the browser first with our seed map before you commit a world to it. If the canyon life sticks, the Scorched mod overhauls the Badlands into something harsher, and our Trial Chamber seed list keeps the dungeon runs going.

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