Minecraft with Photon Shaders Hits 250 FPS at 1440p on RX 9070 XT
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Minecraft with Photon Shaders Hits 250 FPS at 1440p on RX 9070 XT

GameGPU benchmarks Photon v1.3b shaders hitting 200 to 250 FPS at native 1440p on a Radeon RX 9070 XT, but Lossless Scaling frame gen hurts more than helps.

Aug 30, 20262 views

GameGPU published a benchmark report on August 27, 2026, showing Minecraft running with Photon v1.3b shaders hitting approximately 200 to 250 FPS at native 1440p. The test rig paired a Radeon RX 9070 XT with a Ryzen 7 7800X3D and 32GB of RAM. That is a strong data point for anyone running shaders on current-gen AMD hardware.

What Lossless Scaling Actually Did

The headline mentions Lossless Scaling, but here is the catch. The 200 to 250 FPS figure is native performance. The tester was using Lossless Scaling separately, downscaling to 1080p and then upscaling to 1440p with 2x frame generation, to push 1% low frame rates above 100 FPS and smooth out micro-stutters during fast world traversal.

It did not work out. GameGPU's technical analysis found that external frame interpolation could not compensate for the Java engine's architectural limits, including background chunk loading and logic scripts. With a base frame rate already around 200 FPS, the artificial scaling produced flickering foliage, ghosting, and increased input lag. The recommendation was to lock the base frame rate at 120 or 144 FPS instead of relying on intermediate resolutions.

What This Means for Shader Players

The takeaway is twofold. First, the RX 9070 XT handles Photon v1.3b at 1440p without breaking a sweat. You are looking at 200 to 250 FPS natively, which is well above what most players need for smooth gameplay.

Second, frame generation tools like Lossless Scaling have diminishing returns when your base FPS is already high. The artifacts and input lag they introduce can outweigh the benefit, and they cannot fix engine-level stutter from chunk loading. If you are chasing smoothness over raw frame count, locking your frame rate at 120 or 144 FPS and relying on optimized rendering pipelines is the better play.

Watch for more RDNA 4 shader benchmarks as the RX 9070 XT sees wider adoption. The original Reddit post GameGPU cited could not be independently verified, so treat these numbers as enthusiast testing rather than confirmed results.

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