
ChoiceTheorem's Overhauled Village | Structure Mod
ChoiceTheorem Overhauled Village adds 23 new village variants and 14 pillager outpost styles to Minecraft, each shaped by the biome around it.
A complete rework of Minecraft villages
ChoiceTheorem's Overhauled Village (CTOV) is a world-generation mod that rebuilds the villages and pillager outposts you find while exploring. Instead of the handful of vanilla layouts you have seen a hundred times, it drops 23 village variants and 14 pillager outpost variants into your world, each one themed to match the terrain and biome it spawns in.
That means a swamp settlement looks nothing like a mesa wild-west town, and a snowy igloo village feels completely different from a Japanese-style mountain hamlet. Every structure is built to fit the landscape, so the new content reads as part of the world rather than something dropped on top of it.
What the village variants actually look like
This is where the mod earns its keep. The 23 village designs span climates and cultures, and each one swaps out the building blocks, layout, and atmosphere to suit its setting.
You will find themed sets like a Halloween village, a Christmas village, and a Mushroom village alongside realistic builds such as the oasis desert village, alpine mountain village, and fortified swamp settlement. There are also Indigenous-inspired and Southeast-Asian-inspired designs that give each region a distinct identity. Most villages still use familiar vanilla loot tables for their profession chests, bells, and workstations, with a small amount of custom loot mixed in so the rewards feel earned.
Plain village:

Desert village:

Savanna village:

Christmas-theme village:

Taiga village:

Beach village:

Halloween village:

Japanese-themed mountain village:

Mushroom village:

Swamp village loosely based on SEA culture:

Mesa wild-west village:

Medieval-styled plains village:

Oasis desert village:

Native american style savanna village:

Igloo snowy village:

Medieval taiga village:

Jungle treehouse village:

Alpine style mountain village:

Fortified swamp village:

Pillager outposts get the same treatment
Villages are only half the package. CTOV ships 14 pillager outpost variants that mirror the variety of the villages, and each one is fortified and positioned with a bit of tactical intent. Expect tougher approaches and more interesting sieges than the flat vanilla outposts, since the layouts actually use the surrounding terrain against you.
Outpost screenshots











How CTOV plays with other world-gen and structure mods
Compatibility is one of this mod's real strengths. Because the villages rely on vanilla biome tags, big terrain overhauls like Terralith, Oh The Biomes You'll Go, and Biomes O' Plenty automatically get matching CTOV villages in their biomes without extra setup.
Structure mods such as Towns and Towers and Repurposed Structures also run cleanly alongside it, though stacking too many structure packs at once can strain world generation. Mods that add entirely new villager types will usually need a small compatibility pack of their own. For anything that does not touch villages or villagers, you can assume it works out of the box. The full compatibility breakdown lives on the project's official wiki.
Installing ChoiceTheorem's Overhauled Village
CTOV is a world-generation mod, so it has to run on the server side (or in singleplayer through your client) for the new structures to appear. The setup is the same as any standard mod drop-in.
- Install a supported loader first. If you are new to this, the minecraft fabric, forge, or neoforge guides walk through the steps, and our general how to install Minecraft mods overview covers the rest.
- Download the CTOV jar that matches your loader and game version, then drop it into your
modsfolder. - Launch the game and load (or create) a world. New villages and outposts will only generate in chunks that have not been explored yet, so head into fresh territory to find them.
To pinpoint a structure once you are in-game, run /locate structure ctov:[structure_name] and the game will point you at the nearest one.
Frequently asked questions
Is it safe to add CTOV to a world I have already been playing?
Yes. Existing terrain is untouched, and the new villages and outposts only spawn in chunks the game generates for the first time after you install the mod.
Does it modify the vanilla villages I already have?
On current versions CTOV builds its own structures instead of editing the vanilla ones, so the two systems stay separate and stable.
Will my other structure and world-gen mods conflict?
Most will not. CTOV leans on vanilla biome tags, so terrain overhauls and most structure packs coexist without trouble. The only real caveat is running several heavy structure mods together, which can slow down or destabilize world generation.
Is ChoiceTheorem's Overhauled Village still being updated?
The last release landed in early 2026, so the project is currently active. Check the project page for the newest build before you install.
Can I bundle CTOV into a modpack?
Yes. You can include it in modpacks, just credit the author and link back to their project page.
Compatibility & downloads

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