
Mod Sound Volume Options | Sound Control
Mod Sound Volume Options lets you tweak or fully mute any mod's sound individually, so noisy industrial mods never drown out your gameplay again.
Drop a fresh mod into your loadout, load into a world, and the first thing you hear is a mechanical roar that refuses to quiet down. Industrial mods in particular are repeat offenders. Vanilla Minecraft gives you one blunt volume bar per sound category, which is fine until a mod starts blasting its own sound events at full tilt. Mod Sound Volume Options closes that gap with a per-mod volume slider, and nothing else has to change.

What Mod Sound Volume Options Actually Does
Vanilla hands you a single volume bar per sound category (Master, Music, Weather, Blocks, and so on). That works fine until a mod lands in your mods folder and starts firing its own sound events at full volume. Mod Sound Volume Options adds a dedicated per-mod volume control, so you can dial each mod's audio up, down, or to zero without touching anything else in your pack.
Per-Mod Volume Sliders
Every installed mod that registers its own sounds gets its own slider. Love a tech mod's machines but hate the constant compressor hum? Slide that mod down to 20%. Want the ambient music from one mod but not its footstep replacement? Keep that one at full and mute the other. The control is granular in a way vanilla simply does not offer.
Native Settings Menu Integration
There is no extra keybind to remember and no separate config screen to hunt for. The mod drops a new button straight into the existing Music & Sound Options menu, so the controls live exactly where you'd already go to change your volume. It feels like part of the base game.

How to Install Mod Sound Volume Options
The install path matches any other client-side utility mod. The short version: pick your loader, add the required library mods, and drop the jar into your mods folder. A fuller walkthrough lives in our how to install Minecraft mods guide.
- Install your preferred loader for your Minecraft version (Fabric, Forge, or NeoForge). If you're not sure which to pick, the Minecraft Fabric overview covers the Fabric side and the NeoForge project page covers the Forge successor.
- Add the required dependency libraries (see the section below). Fabric users need an extra library that Forge and NeoForge users can skip.
- Drop the Mod Sound Volume Options jar into your
.minecraft/modsfolder. - Launch the game, open Settings, go to Music & Sound Options, and find the new button to start adjusting per-mod volume.
Compatibility and Dependencies
The mod runs client-side only, so it behaves the same whether you're playing single-player or connecting to a server (the server does not need it installed). One important catch on the loader side: newer Minecraft releases on the Forge lineage require NeoForge rather than Forge, since Forge support stopped a few versions back.
Two library mods are required for the in-game GUI to appear. MCPitanLib powers the menu integration, and Architectury API handles the cross-loader plumbing. Fabric users also need Fabric API on top of those. Skip MCPitanLib and the GUI disappears, though you can still tweak settings by hand by editing config/mod_volume_options.json.

FAQ
Can I mute a mod's sound completely?
Yes. Each mod's slider goes all the way to zero, so you can silence a noisy mod entirely while leaving every other mod and vanilla sound untouched.
Does this affect vanilla Minecraft sounds?
No. Mod Sound Volume Options only controls sounds registered by mods. Vanilla sound events and the standard category sliders keep working exactly as they always have.
Do I need it on the server side?
No. It is a client-side mod, so only your client needs it installed. Servers don't need to run it, which makes it safe to add to pretty much any modpack without server cooperation.
What happens if I don't install MCPitanLib?
The in-game button won't show up, so you lose the GUI. You can still configure everything manually by editing the JSON config file the mod generates in your config folder.
Will it slow down my game?
No. The mod is lightweight and only does work when you open the sound menu or change a slider. There's no per-tick audio processing overhead during normal play.

Related Mods to Pair With It
If you like quiet, no-fuss client-side utilities, take a look at Auto-Hud, which tidies up your HUD instead of your audio, and Essential GUI for a cleaner inventory and settings experience. Both sit in the same "small utility, big quality-of-life" category as Mod Sound Volume Options.
Compatibility & downloads

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